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A Capsule is a container that holds other items. They can be used to organize items and operate on them in bulk, most frequently for exchanging large numbers of items between agents. The Quantum Capsule can also duplicate items.

Capsules can hold up to 100 items. Any item, except for capsules themselves, can be placed within a Capsule. The items within, as well as the Capsule itself, count towards the agent's Inventory Cap. Items inside a Capsule are not included in the item category sums in the Inventory screen.

See also: Key Locker


Capsule (Rare) Edit

While Capsules are listed as Rare, they have a far lower drop rate than Rare Mods. Community studies have estimated the drop rate to be approximately 1 in 4,000 item rolls.

Items remain inside a dropped Capsule. Other agents can pick up the Capsule and acquire the items, which simplifies donating and exchanging gear.

Capsule pickup failed

Capsule pickup failed due to insufficient inventory space.

Beware that attempting to pick up a Capsule with insufficient inventory space will play the "pick up" sound effect and show the animation, but the Capsule will remain on the ground. The message "Capsule pickup failed - Too many items." appears in COMM but it's easy to miss.

Recycling a Capsule also recycles every item it contains, adding the total XM to the agent's XM Tank.

Each Capsule has a unique hexadecimal ID that appear to be nonconsecutive. These ID's are useful for identifying a dropped Capsule, and distinguishing them within an agent's inventory.

Quantum CapsuleEdit

The Quantum Capsule (previously MUFG Capsule) is a Capsule variant that can also duplicate items inside it. It is the rarest item to get from a hack.

Capsules duplicate items exactly once per day. The number of items created is proportional to the number stored in the capsule.[1] The capsule must contain fewer than 100 items and the agent's inventory must have fewer than 2000 items.[2]

According to analysis from February 2016, Ultrastrikes (very common) had a per-item duplication rate of 5% over 4 days, while very rare items had a duplication rate of 1-1.5% over 4 days.[3] Since then, it seems VR duplication rate has been reduced further.

Because Capsules and MUFG Capsules cannot be placed within other Capsules, they cannot be duplicated.

History Edit

MUFG Capsule

Originally called the MUFG Capsule, it was a sponsored item bearing the name of Mitsubishi UFJ Financial Group, Inc.[4] The connection was that like its investment-bank patron, it the MUFG Capsule would pay interest in the form of duplicated items.

When initially introduced, the duplication rate was far higher, around 1% per capsule per day and did not depend on the rarity of the items inside it. Thus it was a far easier way to acquire very rare items such as Flip Cards and AXA Shields than hacking. The drop rate of MUFG Capsules was also much higher, roughly the same as regular capsules. This changed around 19 February 2016 when the duplication rates for rare and very rare items were reduced.[5]

Since June 2017, MUFG Capsules were no longer hackable[6] until 11 December 2017 with the release of Ingress 1.129.2, the MUFG Capsule was replaced with Quantum Capsule. All inventories were immediately converted and the Quantum Capsule became hackable again. (The same version also replaced the AXA Shield with the Aegis Shield.)[7]

GalleryEdit

ReferencesEdit

  1. https://gaming.stackexchange.com/a/228792
  2. Capsules - Ingress Help
  3. https://www.reddit.com/r/Ingress/comments/477xt8/mufg_interest_rates_may_be_tied_to_item_rarity_now/
  4. BTMU x Ingress tie-up | Bank of Tokyo-Mitsubishi UFJ
  5. https://www.reddit.com/r/Ingress/comments/477xt8/mufg_interest_rates_may_be_tied_to_item_rarity_now/
  6. https://www.reddit.com/r/Ingress/comments/6qq961/mufg_are_no_longer_hackable_now_with_data/
  7. http://investigate.ingress.com/2017/12/11/the-aegis-shield-and-the-quantum-capsule/